Overall, I really like it. I honestly think it could use a tad bit more work, maybe a short riff here and there, but other than that it's really good :)
Overall, I really like it. I honestly think it could use a tad bit more work, maybe a short riff here and there, but other than that it's really good :)
Reverse the song, call it Forwards, and you're set xD
But overall, the track was pretty neat, I wouldn't use so much high end when eqing the kicks, but it works. Also, try to vary the chords in the drop, otherwise it sounds too repetitive. Other than that I liked it. I'll have to play this in my mum's car xD
IM IN ME MUMS CAAAR!!!
Drop = fire
yeyy <33
Me - wait what? Simon has NG?
no explanation here
Because it's so terrible? 8)
Hey, that was pretty good, the pads at the beginning which stick through until the drop, are amazing and the piano too, that was sick. I don't really like that lead at around 1:10, It doesn't sound right, I can tell that it's saw based, I'm ok with that but the delay doesn't really go well with the main arpeggio/melody do you see what I mean? The drop was amazing I like how you fit the "Level Complete" sound from Geometry Dash, The diminuendo with the xylophone like pluck was also pretty cool too. I am in love with the growl at 2:03 combined with the hoovers, along a simple lead with the arpeggio/melody. The cool down after the first drop was neat, but what I really liked is how you brought up the drums very impactfully around 2:51. Was that Riot on the second drop? I thought you had your own pack of screams! XD Both drops were really good overall hiding a small easter egg for GD players. The I recommend dragging the ending out a little bit longer so the reverb can keep going, this makes the song feel more complete.
In the end I'll give you four stars, keep it up Etzer
~imadjinari
This is some cool stuff right here, L - E - G - I - T I absolutely love this piece. Keep it up! I don't have much to say for this one other than its absolutely amazing.
~imadjinari
Thanks a bunch. I went nocturnal doing this and looks like that was worth. :D
WOW! Those are some amazing changes! I thought the song was already good enough, I was proven wrong. The first drop was MUCH clearer, especially that small "arpeggio jingle" at the beginning of the drop (I'm sure you know what I'm talking about) I could also tell that a few of the melodies changed, Now I can't really hum the tune anymore XD. Everything is generally clearer and easier to distinguish sounds from one another. Asau is evolving, and I will NOT press the B button (Asgolden, finally got the joke XD)
Hey, imadjinari! Thanks for the kind words!
Somehow, the clarity in the master happened by accident :/ I have no idea what I did to that limiter, but it worked. I need to figure out what happened so I can replicate it in the future...
So this is your first song? Nice! I like it, but it could use some improvement.
First let's start with the beginning, the arpeggio is great, I think I the percussion could come in a bit later, but knowing that you made this for geometry dash I won't judge that issue. The melody is pretty good, although the decline in pitch at the end of the melody could be changed. Through the entirety of the song I felt like something was missing, I soon realized that the something was a bassline. I recommend adding a subbass in your future projectsthat
Thanks for the review! Well, I didn't make this specifically for Geometry Dash, but you're right, the start is too short. I know that the pitch decline at the end of the melody isn't good at all, but I didn't know how to polish more the main melody for that part. I ussed a subbass during all the song but it isn't well mastered, I will try to improve that for next projects :)
Thank you again and sorry for bad english
Wow! Amazing job guys! Keep up the phenomenal work ;)
will do ;)
I like to call myself a midi keyboard warrior, I think it sounds cooler that way.
Age 22, they/she
NYC / MTL
Joined on 12/12/15